URV
represents
a new paradigm for constructing visualizations and for monitoring and
analyzing complex grid systems. URV
addresses
three outstanding needs in resource visualization research: (1) the need
for applying standards; (2) the need for composing system-level views;
and (3) the need for sharing visualization design knowledge. URV
has introduced a new paradigm for constructing visualizations and for
monitoring and viewing complex parallel/distributed systems
.
Flash-based URV
Introduction [more]
Uniformity
in URV is implemented by describing resource and visualization
components with XML-based formal descriptors.
This facility helps developers to design uniform interfaces for
accessing, viewing, and managing heterogeneous resources.
Composition
refers to support for multi-resource visualization. With the composition
facility, the designer can construct a computational system with
multiple resources and view system-level performance across resources.
Reusability
in URV is provided via descriptor registry and discovery. Using a
directory service, users can retrieve existing visualizations, and by
composing them, can construct a new visualization.
Distinctive
services of URV include: (1) metadata service to define visualizations
for any resource in the system, ranging from hardware devices to
application software modules; (2) connection service to bind resource(s)
to a visualization; and (3) composition service to construct a new
visualization based on multi-level, composable, reusable, and
distributed components.